Space Exploration Prototype June 7, 2021
June 7, 2021
Initial portfolio upload of the project.
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I have been able to create what I consider one of the core features needed for the game to function: AI pathfinding and a simple state machine. The AI will wait around where they are until a specified time has passed. They will then find a location that isn't occupied and move towards it and begin the idle timer again on arrival. The AI can also be manually given a location to go to by the player. This uses the same state machine, but sends them into a working state rather than idle.
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I also created some placeholder tile art for the ship interior. The characters are still the simplest art for now, and I plan to have the immediate background show the outline of the ship.
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Next steps involve adding visual feedback to where characters are moving and adding resources and resource tracking.